As "Bandits: Enter the Fray" got funded, this project was moved to the back burner. In the meantime I'll keep working on fleshing out its design and will eventually get a prototype going.
(Actual name TBD)
A real time planetary sim.
From the earliest human settlements to the distant future and beyond.
Witness how creatures evolve as they adapt to their environment. Watch entire civilizations rise and fall as humanity attempts to take over the entire planet.
Here's a first look at how the land is procedurally generated.
Project Arkhaios is in pre-production / prototype phase.
I've been working on the general design for this game for a considerable time. I'm still figuring out what I want the game to be.