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"WarKings, M.D.W.S."

Turn-Based-Tactics

Sort of Advanced Wars with turn-based CRPG combat; gridless movement, and trajectory based abilities.

Manage your army and resources, and make tactical decisions on the battlefield.

WarKings has 2 game modes:

- Thes main one is "War Scenarios"; 1-4p Coop PvE. You and your allies wage a campaign with objectives against an enemy faction. Each time the world and objectives are different!

- Second game mode is "Battles": 2-4 players PvP. Classic battles between factions. When the goal is to be the last faction standing.

All game modes can be played Online. And/or you can add RoboPlayers to any game mode to fill player seats.


WarKings is planned to first release in Early Access on PC. (ETA Q4 2026)

VIDEO OF TECH DEMO (14 April 2025)

It is of the "Battles" game mode, played 1v1 vs a RoboPlayer.

*If you're interested in playing the Gameplay Demo, it is available on itch.io/warkings


Roadmap

WarKings is in Pre-Production.

With a Prototype and a Gameplay Demo completed I'm now working on a Vertical Slice; it will feature some of the flashier mechanics and high quality visuals.

WarKings will have land, air, and water units, as well as various factions; right now it only has "The Merc Army" faction.


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